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  <ul>
<li class="navelem"><a class="el" href="namespaceoxygine.html">oxygine</a></li><li class="navelem"><a class="el" href="classoxygine_1_1_post_process.html">PostProcess</a></li>  </ul>
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  <div class="summary">
<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-static-methods">Static Public Member Functions</a> &#124;
<a href="#pub-attribs">Public Attributes</a> &#124;
<a href="#pub-static-attribs">Static Public Attributes</a> &#124;
<a href="classoxygine_1_1_post_process-members.html">List of all members</a>  </div>
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<div class="title">oxygine::PostProcess Class Reference</div>  </div>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:aff38ee47c5eaad0914757054ba5b1716"><td class="memItemLeft" align="right" valign="top"><a id="aff38ee47c5eaad0914757054ba5b1716"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>PostProcess</b> (const <a class="el" href="classoxygine_1_1_post_process_options.html">PostProcessOptions</a> &amp;opt)</td></tr>
<tr class="separator:aff38ee47c5eaad0914757054ba5b1716"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4e26f9646a65ca24ff6ab0cb663c042b"><td class="memItemLeft" align="right" valign="top"><a id="a4e26f9646a65ca24ff6ab0cb663c042b"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>free</b> ()</td></tr>
<tr class="separator:a4e26f9646a65ca24ff6ab0cb663c042b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9f0b524b1425f51a674767bf8f8b0d18"><td class="memItemLeft" align="right" valign="top"><a id="a9f0b524b1425f51a674767bf8f8b0d18"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>update</b> (<a class="el" href="classoxygine_1_1_actor.html">Actor</a> *actor)</td></tr>
<tr class="separator:a9f0b524b1425f51a674767bf8f8b0d18"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac2619f9cf2b365bd1cfa482ff982ac87"><td class="memItemLeft" align="right" valign="top"><a id="ac2619f9cf2b365bd1cfa482ff982ac87"></a>
<a class="el" href="classoxygine_1_1_rect_t.html">Rect</a>&#160;</td><td class="memItemRight" valign="bottom"><b>getScreenRect</b> (const <a class="el" href="classoxygine_1_1_actor.html">Actor</a> &amp;actor) const</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr class="memitem:a4f2e6b9b8d83ec6c6862aa7dfee6bff7"><td class="memItemLeft" align="right" valign="top"><a id="a4f2e6b9b8d83ec6c6862aa7dfee6bff7"></a>
static void&#160;</td><td class="memItemRight" valign="bottom"><b>initShaders</b> ()</td></tr>
<tr class="separator:a4f2e6b9b8d83ec6c6862aa7dfee6bff7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af4d39cc9a44873a5e0d1877dbfcb5e0e"><td class="memItemLeft" align="right" valign="top"><a id="af4d39cc9a44873a5e0d1877dbfcb5e0e"></a>
static void&#160;</td><td class="memItemRight" valign="bottom"><b>freeShaders</b> ()</td></tr>
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Public Attributes</h2></td></tr>
<tr class="memitem:ac81e7cfb49a81c80bf1ebf30ab14abb1"><td class="memItemLeft" align="right" valign="top"><a id="ac81e7cfb49a81c80bf1ebf30ab14abb1"></a>
<a class="el" href="classoxygine_1_1_vector_t2.html">Point</a>&#160;</td><td class="memItemRight" valign="bottom"><b>_extend</b></td></tr>
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<tr class="memitem:a5cf31cf860d00c1910b2c8e5c4d43d79"><td class="memItemLeft" align="right" valign="top"><a id="a5cf31cf860d00c1910b2c8e5c4d43d79"></a>
spNativeTexture&#160;</td><td class="memItemRight" valign="bottom"><b>_rt</b></td></tr>
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TextureFormat&#160;</td><td class="memItemRight" valign="bottom"><b>_format</b></td></tr>
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<tr class="memitem:ab3172992a728e43bc7742b84f97d2219"><td class="memItemLeft" align="right" valign="top"><a id="ab3172992a728e43bc7742b84f97d2219"></a>
Transform&#160;</td><td class="memItemRight" valign="bottom"><b>_transform</b></td></tr>
<tr class="separator:ab3172992a728e43bc7742b84f97d2219"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae429c97b104ea4367887fa9139b4cd88"><td class="memItemLeft" align="right" valign="top"><a id="ae429c97b104ea4367887fa9139b4cd88"></a>
<a class="el" href="classoxygine_1_1_rect_t.html">Rect</a>&#160;</td><td class="memItemRight" valign="bottom"><b>_screen</b></td></tr>
<tr class="separator:ae429c97b104ea4367887fa9139b4cd88"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a61d12e5ac36d38b7922ead87af50a443"><td class="memItemLeft" align="right" valign="top"><a id="a61d12e5ac36d38b7922ead87af50a443"></a>
<a class="el" href="classoxygine_1_1_post_process_options.html">PostProcessOptions</a>&#160;</td><td class="memItemRight" valign="bottom"><b>_options</b></td></tr>
<tr class="separator:a61d12e5ac36d38b7922ead87af50a443"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-static-attribs"></a>
Static Public Attributes</h2></td></tr>
<tr class="memitem:a5f953c81376351fd92dfd7a14f0ad754"><td class="memItemLeft" align="right" valign="top"><a id="a5f953c81376351fd92dfd7a14f0ad754"></a>
static <a class="el" href="classoxygine_1_1_shader_program.html">ShaderProgram</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>shaderBlurV</b></td></tr>
<tr class="separator:a5f953c81376351fd92dfd7a14f0ad754"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4b0709cd2eb0406d1ac0bba920762bee"><td class="memItemLeft" align="right" valign="top"><a id="a4b0709cd2eb0406d1ac0bba920762bee"></a>
static <a class="el" href="classoxygine_1_1_shader_program.html">ShaderProgram</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>shaderBlurH</b></td></tr>
<tr class="separator:a4b0709cd2eb0406d1ac0bba920762bee"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a156628bbad2fa5cecec26502da9e907c"><td class="memItemLeft" align="right" valign="top"><a id="a156628bbad2fa5cecec26502da9e907c"></a>
static <a class="el" href="classoxygine_1_1_shader_program.html">ShaderProgram</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>shaderBlit</b></td></tr>
<tr class="separator:a156628bbad2fa5cecec26502da9e907c"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<hr/>The documentation for this class was generated from the following file:<ul>
<li>oxygine/src/oxygine/<a class="el" href="_post_process_8h_source.html">PostProcess.h</a></li>
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